What Space Quest Got Right About Economic Collapse

Started by SkyDex, Aug 20, 2025, 01:06 PM

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SkyDex

What Space Quest Got Right About Economic Collapse

When you first encounter a Buckazoid in Space Quest, you don't think about inflation, platform fees, or the fiat illusion.  You're a janitor.  You're in space.  And you're broke.

That's the economy.

The world of Space Quest is a collapsing corporate parody.  Monopolies steal your opportunities, bosses never quit, and galactic mall stores are full of useless junk you can't afford.  It's a joke.  But like most good jokes, it only works because it's true.

It was a parody of software development, corporate culture and capitalism in the '80s.

It plays like a documentary now.

Corporate Space Is Real

In the game, you wander through ridiculous megacorps with names like ScumSoft, Vohaul Enterprises and Monolith Burger.  Today, we just call them platforms.

The only real difference is that the game had an off switch.  Our current economy doesn't.  Not if you rely on it to eat, earn, or create.

Every financial interaction now passes through a stack of middlemen who take more than they give.  We don't use banks so much as negotiate with them.  Creators aren't paid fairly; they're parsed, throttled, and rinsed.  Payments aren't fast.  They're inspected, skimmed, and delayed by design.

There's nothing peer-to-peer about modern commerce unless you put it together yourself.

The institutions haven't just failed everyday people; they've calcified.  We're just still in the loading screen.

Roger Wilco: Post-Platform Survival

Roger was an unlikely hero.  He was a janitor.  No grants, no useful map, no special rank.  Just a human with a mop and a pulse.

That makes him more relatable to modern creators.  In a world full of friction and surveillance, surviving with intention is already an act of resistance.

And Space Quest understood that.  Most people don't set out to disrupt the system. They just want to avoid getting crushed by it.

The Buckazoid Is Real Now

When I named this project after the in-game currency from a half-satirical DOS game, I wasn't trying to be clever.  I was making a point.

$bz is real.
It's live.
It works.

It's a fixed-supply token on Solana.  There are no insiders, no airdrops, no team wallet, and no dilution coming.

Just fast, clean, permissionless transactions between people who still believe the internet should feel like the internet.

This isn't an economic theory.  It's money that works.  Not eventually.  Not if it gets traction.  Right now.

The Exit Is Already Open

If you're waiting for the system to repair itself, keep waiting.  But if you're looking for a working alternative — something you can actually use to send, receive, and build value directly — it's already here.

Buckazoid wasn't built to disrupt the old world.  It was built because the old world already left us behind.

Artists, streamers, musicians, hackers, teachers, and gamers — the people who gave the early internet its soul — have been cleaning up this mess long before $bz existed.

This is the tool they should have had all along.

You Don't Have to Believe in the Future

You just have to stop funding the past.

Start using it. Start building with it. Start sending it.