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Cultural Preservation => Space Quest & Sierra Games => Topic started by: SkyDex on Jul 12, 2025, 04:25 AM

Title: Sierra On-line, Space Quest and the Rise of the Home PC
Post by: SkyDex on Jul 12, 2025, 04:25 AM
Sierra On-line, Space Quest and the Rise of the Home PC: 10 Ways It Redefined Computing as Entertainment

In 1986, the IBM PC hums with a 5.25-inch floppy spinning in its drive as Space Quest I: The Sarien Encounter flickers onto the CRT monitor. You're Roger Wilco, a bumbling space janitor wandering through a ridiculous sci-fi universe. Back then, personal computers were still shaking off their "just for work" label, and Space Quest played a surprisingly large role in that transformation. It showed how PCs could be more than spreadsheets and databases—they could be fun. With each new installment pushing technical limits, players had to upgrade just to keep up.

Here are 10 ways Space Quest Redefined Computing as Entertainment:

https://buckazoid.substack.com/p/space-quest-and-the-rise-of-the-home (https://buckazoid.substack.com/p/space-quest-and-the-rise-of-the-home)
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